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Documentation Area
Document Path: /doc/efun/enable_commands
Name: enable_commands - enable player commands to an object
Syntax:
enable_commands()
Description:
The enable_commands efun enables the current object to use commands
normally accessible to players, using the add_action mechanism. This
also marks the current object as living.
This function must be called if the object is supposed to interact
with other players.
Avoid to call this function from other places then reset(), because
the command_giver will be set to the this object.
All monsters have called enable_commands per default.
Return value: none
Examples:
enable_commands();
See also:
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