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Documentation Area
Document Path: /doc/helpdir/disconnect
Command: disconnect - interrupts your session to Nemesis temporarily
Description:
Interrupts your session to Nemesis temporarily and disconnects
your MUD client. You keep all your equipment until you reconnect
to Nemesis except if Nemesis has been restarted.
When reconnecting, you will start where you have disconnected your
last session - even after a restart of the game. Only if you drop
your connection in one of some special and very rare locations,
you will be relocated to the place where you have been before the
last one.
Whereas with the command 'quit' you will lose your equipment and
start in the church when logging in again.
Syntax:
disconnect
Examples:
disconnect
Note:
You can stay disconnected as long as you like to.
While you are disconnected you won't either age or heal.
But pay attention to where you disconnect! In a room with an
aggressive monster, you will be attacked immediately after
reconnecting - even if you have killed that monster before
disconnecting, as "life" in Nemesis goes on...
'disconnect' has the same effect as "Disconnect" offered by MUD
clients or simply closing or terminating a MUD client.
Of course all your stats etc. will be saved, too.
See also:
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