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Documentation Area
Document Path: /doc/living/heal_self
Name: heal_self - heal a living
Syntax:
heal_self(int h)
Description:
The heal_self function heals a living adding h hit and spell points.
The amount of h must be a positive integer. The player is not notified
about this.
Note: If the living is a normal player, this will be logged.
Return value: none
Examples:
this_player()->heal_self(10);
See also:
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