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Documentation Area

Document Path: /doc/living/heal_self


Name: heal_self - heal a living

Syntax:
	heal_self(int h)

Description:
	The heal_self function heals a living adding h hit and spell points.
	The amount of h must be a positive integer. The player is not notified
	about this.

	Note: If the living is a normal player, this will be logged.
	
Return value: none

Examples:
	this_player()->heal_self(10);

See also:


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