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Documentation Area

Document Path: /doc/living/missile_object


Name: missile_object - cast a missile at an object from a living

Syntax:
	void missile_object(object target)

Description:
	The missile_object function causes the living to cast a magic missile
	at the target. It uses the spell function for this.

Return value: none

Examples:
	this_player()->missile_object(this_player()->query_attack());

See also:


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