A
/ \ _ Play Now Nemesis on
| | | | _______ _ _ _______ _______ _ _______
| |\ | | | ____| | \ / | | ____| / ____| | | / ____|
/-------/-------------------------------------------------------------------,
O= Home <=XX| About News Pics Adventurers Wizards Download Connect >
\-------\-------------------------------------------------------------------'
| | \ | | |____ | | | | | |____ ___ \ \ | | ___ \ \
| | \_| |_______| |_| |_| |_______| |_______/ |_| |_______/
\ /
V
Documentation Area
Document Path: /doc/living/wear
Name: wear - force a living to wear an armour
Syntax:
wear(object armour)
Description:
The wear function makes a living wear an armour. This function is
mainly used by the wear command.
The player is informed about this action.
Return value: none
Note:
The armour doesn't know that is it worn if you call this function
directly! So the short description will not have " (worn)" at the
end! Often it is better to force the player to do that using command().
Examples:
object armour=clone_object("lib/armour/wood_shield");
transfer(armour, this_player());
this_player()->wear(armour);
See also:
This page was generated in LPC
Imprint / Impressum