A
/ \ _ Play Now Nemesis on
| | | | _______ _ _ _______ _______ _ _______
| |\ | | | ____| | \ / | | ____| / ____| | | / ____|
/-------/-------------------------------------------------------------------,
O= Home <=XX| About News Pics Adventurers Wizards Download Connect >
\-------\-------------------------------------------------------------------'
| | \ | | |____ | | | | | |____ ___ \ \ | | ___ \ \
| | \_| |_______| |_| |_| |_______| |_______/ |_| |_______/
\ /
V
Documentation Area
Document Path: /doc/monster/set_random_pick
Lfun: set_random_pick - make a monster pick items at random
Synopsis:
void set_random_pick(int chance)
Description:
The set_random_pick sets the chance of picking an item using
the lfun pick_any_obj in the monster.
The chance is an integer between 0 (no picks) and 100 (try picking
every heart beat).
Return value:
none
Examples:
set_random_pick(5);
Note:
Wielding weapons and wearing armours of pick_any_obj is done via
the lfun use_equiment - see also 'man monster/use_equipment'.
See also:
This page was generated in LPC
Imprint / Impressum