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V
Documentation Area
Document Path: /doc/w/localcmd
Command: localcmd - lists local commands
Description:
Lists commands avaliable to you, normally in this order:
- actions added by objects of the inventory of the room,
- actions added by the room itself,
- actions added by objects in the inventory of the
wizard/player,
- standard wizard commands,
- standard player commands.
Exceptions:
- recently "moved" object (take/get, drop),
- re-sorted inventory (see 'help inventory').
Optional arguments are: long or <verb>. With long all actions
are listed with the flag (third argument of add_action) and the
pointer of the object that added this action. The output is sent
to more - see 'help more'.
Via <verb> all objects are listed - format as above - that add
the specified action/verb.
Syntax:
localcmd
localcmd long
localcmd <verb>
Examples:
localcmd
Current local commands:
read read douse extinguish ignite light east south douse extinguish
[...a long list...]
localcmd long
Command Flags Object
read 0 obj/sign#47
read 0 obj/text#48
douse 0 obj/torch#5772
extinguish 0 obj/torch#5772
[...a very long list in "more"...]
[End of command list]
localcmd read
Command Flags Object
read 0 obj/sign#47
read 0 obj/text#48
read 0 room/church
read 0 lib/obj/newspaper#3421
[End of command list for read]
Note:
In very ancient times there was only the first exception.
Then the ancient quicktyper came and it moved itself to the top
of the players' inventory (because of the history).
In Nemesis this quicktyper was removed and we got the Shell and
the old order was re-established.
And then in 2015 the sorted inventory was coded: Now after a sort
the player's inventory is first.
A simulated efun would be nice to find the actions easily :-)
Ok, to come - sometimes ...
See also:
This page was generated in LPC
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