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Documentation Area
Document Path: /doc/monster/set_msgout
Lfun: set_msgout - set the walking out-message of a monster
Synopsis:
void set_msgout(string msgout)
Description:
The set_msgout call sets the walking out-message of a monster. The
direction will be appended to the message automatically.
Return value:
none
Examples:
set_msgout("stumbles");
Note:
The name of the monster (plus " ") is prepended and ".\n" is
appended after the direction by move_player.
No punctuation like "." or "!" has to be added at the end, also
no "\n" at the end.
See also:
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